SILVARN

A first-person psychological horror game about searching for a missing family while an unpredictable elevator and a relentless killer turn every route unsafe.

Recomendaciones Score 7.8 pc horrorpsychologicalfirst-personpuzzle
Image for SILVARN
Recomendaciones Score 7.8 out of 10

Quick facts

Platforms
pc
Genre
horror, psychological, first-person, puzzle
Playtime
medium
Difficulty
Moderate, with chase pressure, narrow spaces, clue reading, and story-driven puzzles doing most of the work
Modes
Single-player first-person psychological horror with exploration, chase sequences, and narrative puzzles

Best for

  • Players who want compact first-person horror built around pursuit, atmosphere, and a missing-family mystery
  • Anyone who likes unsettling spaces, unpredictable routes, and story-driven puzzles more than combat
  • Horror fans looking for a focused small-team indie project to track before its June 2026 launch

Skip if

  • Players who dislike chase pressure, loud pursuit sequences, or being pushed through narrow routes
  • Anyone looking for cozy horror, co-op survival, or a low-spec PC recommendation
  • People who need a proven post-launch reputation before trying a new indie horror game

SILVARN is a first-person psychological horror game from Etnabyte Games. The official Steam page lists June 12, 2026 as its planned release date and frames the game around Jacob, a missing family, an isolated place, and a killer whose presence turns movement itself into pressure.

This is not the quietest kind of horror. SILVARN looks more like a chase-and-mystery game where the fear comes from being forced forward through uncertain routes, then piecing together what happened before the threat catches up.

Why It Stands Out

  • The hook is specific: Jacob follows his family’s cry for help, finds their home empty, and begins chasing clues through a place where an elevator opens to unpredictable locations.
  • The elevator gives the game a cleaner identity than a generic haunted-house setup because each door can change the route, mood, and sense of safety.
  • Its Steam description emphasizes pressure, pursuit, realistic lighting, and story-driven puzzles instead of combat or survival-crafting depth.
  • It is a better fit for horror players who want a focused, intense mystery than for players looking for a long systemic horror sandbox.

Gameplay

  • First-person exploration. You search spaces for clues, read the environment, and follow traces tied to Jacob’s missing family.
  • Unpredictable elevator routes. The elevator is the game’s clearest mechanic and theme: doors can open into different spaces, making navigation feel unstable.
  • Chase pressure. The Steam page describes a relentless killer who keeps the player moving through corridors and uncertain exits.
  • Narrative puzzles. The listed puzzle focus is short and story-driven, which should make the game more about pacing and clue context than dense puzzle-box friction.

SILVARN first-person horror screenshot

Who Should Play It

SILVARN is worth tracking if you like first-person horror built around movement, pursuit, environmental clues, and a direct mystery. It should work best for players who want tension immediately rather than a slow social or resource-management build.

Skip it if you dislike being chased, if you prefer horror that lets you linger calmly in each room, or if your PC is closer to low-spec territory. The Steam page currently lists Windows only and a relatively demanding minimum GPU compared with many smaller indie horror games.

Platforms

  • PC

Price

The official Steam app details page did not list a final launch price as of June 27, 2026.

Official Release Date

June 12, 2026.

Official links and sources

Use these official pages to check current platform details, store pages, trailers, and publisher information.