A Game About Feeding A Black Hole

A short, addictive idle sim where devouring asteroids, planets, and stars grows your black hole into a cosmic spectacle.

Information-based game overview, not a scored hands-on review. See the sources and limitations below.

pc idlesimulationcosmiccasual
Image for A Game About Feeding A Black Hole

Quick facts

Platforms
pc
Genre
idle, simulation, cosmic, casual
Price
standard
Playtime
short
Difficulty
Very easy to start, with light optimization tucked into a simple idle loop
Modes
Solo idle simulation

Best for

  • Players who want fast visual payoff in very short sessions
  • Anyone looking for a low-pressure after-work game with strong progress feedback
  • People who enjoy incremental loops but do not want a huge long-term commitment

Skip if

  • Players who need deep management systems or a story-first structure
  • Anyone who dislikes idle design or short-form progression
  • People wanting a long handcrafted adventure instead of a compact spectacle loop

Watch trailer

A quick video reference before deciding whether this fits your taste.

Open video on YouTube (external site)

A Game About Feeding A Black Hole is a short, addictive idle game where consuming celestial bodies turns you into the ultimate cosmic force.

Why It Stands Out

  • Transforms cosmic destruction into a compact idle loop: every asteroid, planet, and star feeds visible growth.
  • Immediate visual and emotional feedback makes even tiny gains feel meaningful; power escalates in minutes.
  • Light strategy plus incremental upgrades keep engagement high without pressure or overload.

Gameplay

  • Idle cosmic growth. Feed the black hole to gain mass and energy, then invest in upgrades that unlock new interactions and speed up consumption.
  • Spectacle as feedback. Planets collapse, asteroids spiral in, and the black hole visibly swells, mirroring your progress.
  • Short-session friendly. Quick runs deliver progression and awe; optimizing what to devour first adds a strategic wrinkle.

Who Should Play It

Players who enjoy short, visually striking idle sims with satisfying progression and light optimization.

Platforms

PC (Steam); console/mobile not confirmed.

Price

Standard premium indie release; no subscription or discount info disclosed.

Official Release Date

December 15, 2025

Official links and sources

Use these official pages to check current platform details, store pages, trailers, and publisher information.